रोजगार के अवसर
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पूर्ण स्टैंड अवधारणा / 2 डी कलाकार
डिजाइन विभाग
हाइपर अनंत एक प्रतिभाशाली कॉन्सेप्ट आर्टिस्ट की तलाश में हैं, जो हमारे 2 डी डिजाइन प्रक्रिया का हिस्सा बनने के लिए जुनून और इच्छा रखते हैं। यह कला टीम के भीतर एक पूर्णकालिक स्थायी स्थिति है। चरित्र डिजाइन, पर्यावरण डिजाइन, रंगमंच की सामग्री, स्टोरीबोर्डिंग, 2 डी एनीमेशन, ग्राफिक डिजाइन, और यूआई डिजाइन जैसे कौशल संसाधन के लिए आवश्यक हैं।

खेल निर्माता
इस नौकरी की भूमिका के लिए वर्तमान में उद्घाटन बंद हैं।
Art Department
वरिष्ठ खेल प्रोगामर
स्टूडियो विभाग
इस नौकरी की भूमिका के लिए वर्तमान में उद्घाटन बंद हैं।

GAME DESIGNER
Design Department
JR. GAME DEVELEPOR
• Must have basic knowledge in 3d game engines (Unity).
• 3D Math.
• Have an understanding of Computer Science fundamentals, including algorithms, data structures, and operating systems.
• Knowledge in any aspects of gameplay engineering such as gameplay systems, user interface, AI, or networking.
• Programming Knowledge in C++.
• Able to think creatively and resolve technical challenges and limitations.
• Excellent communication skills at all levels, both on a technical and creative basis.
• Strong time management & organization skills.
• Strong teamwork ethic.
Role & Responsibility:
• Responsible for building out the functionality for specific aspects of the game to achieve the goals set by the Director.
• Ability to work with C++, and can easily read through and expand on an existing codebase, and communicate with other engineers.
• Work with other engineers and designers to create the best user experience.
• Maintain high-quality coding standards.
• Tackle difficult technological challenges and problems.
• Experience with mobile platforms.
• Shading Languages a plus.
• Understanding of the entire 3D rendering pipeline.
• General working knowledge of HTTP/S, REST APIs.
• AWS SDK - s3.

VFX ARTIST
VFX Department


Development Department
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Game Designers are charged with developing game concepts whether they be their own original idea, a commissioned idea or a game based on another medium such as a film.
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Whatever the scope of the task, the role of the Game Designer requires a mix of creative, managerial and technical responsibilities.
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They may be expected to deliver the following:
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Design and develop the original concept
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Construct level structure
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Write storyline, character bios, dialogue, plot points, game objective
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Storyboard the action of the game
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Conceive every element of the game including rules, setting, objects, vehicles, weapons, flora, fauna, etc,
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Direct action sequences
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Define user interface, menus and controls
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Generate the Game Design Document (GDD)
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Develop early prototypes
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Decide on the devices and platforms on which the game is played
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Define the user experience
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Work with programmers to design the back end of the game
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Research target audience to understand what they want in the game
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Create storyboards and write scripts
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Lead the development process
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Produce sound effects, dialogue, musical score, sound mix and sound edit
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Manage quality assurance testing, and follow up on feedback
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Oversee the marketing and distribution roll-out
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Ongoing development and versions of the game
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Create high-quality VFX art and animation on par with top mobile games around the world.
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Collaborate with engineers and designers to create beautiful assets without comprising performance
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Assist in planning the asset production schedule, VFX pipeline, and workflow
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Contribute to the creative process through original ideas and inspiration
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Communicate closely with art, production, and design to execute the game vision
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Deliver against time, budget, quality, and technical constraints
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Drive continual improvements to our art standards, practices, and tools and document it.
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1+ years of game development experience as a VFX artist specializing in VFX art and animation using, Maya, After Effects (or other compositing software), and Unity, Nuke
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Experience in creating high-quality VFX art and animation for character, environment, and props.
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Deep knowledge of 3D particle systems (Maya and Unity) and 2D particle systems to support them in After Effects or other 2D animation software
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Experience in integrating and implementing VFX animations from Maya into Unity is a major plus
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Experience in creating VFX shaders in Unity, including animated UVs, transparency and advanced materials and shaders for a wide range of effects
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Should have strong artistic skills - color theory, lighting, shape, depth of field, composition, movement, etc.
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Understanding of optimization and technical constraints on VFX creation.
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Knowledge of the pre-production process for high-end game development.
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Able to deliver constructive feedback, accept criticism, perform and adapt quickly in a creative, fast-paced environment.
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Excellent written, verbal, and interpersonal skills
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Experience with rendered game cinematics VFX is a plus
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Experience with the creation of VFX related tools is a plus
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Experience working as a Tech Artist is a plus
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Must have a passion for games and game art
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A demo reel with examples of VFX animation is required with your application.
हमारे साथ काम क्यों करें?
हाइपर अनंत गेम्स एंड एंटरटेनमेंट प्रा। लिमिटेड, हम कल्पना की दुनिया बनाते हैं। आपका स्वागत एक दोस्ताना, समावेशी वातावरण में किया जाएगा जहाँ आप सीख सकते हैं, और उद्योग के कुछ सबसे प्रतिभाशाली लोगों के साथ सहयोग कर सकते हैं। हम इन दुनिया को उन लोगों और प्राणियों के साथ बनाते, बनाते और आबाद करते हैं जो कहानी और जीवन और खेल दोनों को हमारे जीवन से संचालित करते हैं। हमारे चरित्र खिलाड़ी के अनुभवों और उनके इंटरैक्शन का प्रतीक हैं जब वे खेलते हैं - वे कैसे दिखते हैं, महसूस करते हैं, और अन्य जीवित चीजों के साथ बातचीत करते हैं। आप हमारी सभी परियोजनाओं में उच्च मानक स्थापित करने वाली एक रचनात्मक टीम में शामिल होंगे, जिनके पास सटीक उत्पादन फ़ोकस है और मीनुटिया को सही पाने के लिए एक जुनून है।
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